RANT!! read desc
Hangout
2
I hate the fact that games nowadays are being sold unfinished with hundreds with bugs in them what happened back then when games were sold without glitches? Why do game devs, and big companies release unpolished games although they have hundred of employees working on them? on top of all this how come indie devs can release finished games without much bugs upon release compared to big companies? Also why is it normalized for devs to release updates as a way to fill the void of introducing content that was originally supposed to be available at launch? Did companies say “ye let’s make unplayable games and release them to disappoint our community and as a way to make quick profits!” Because that’s what the industry is like now.
Published: 13-12-2025Updated: 13-12-2025